<?xml version="1.0"?>
<base>
  <History>
    <PreviousPath>c:\blitzkrieg\complete\units\technics\german\spg\mausaa\current.msh</PreviousPath>
    <PreviousDate>13.09.2008</PreviousDate>
    <PreviousTime>22:07:17</PreviousTime>
    <PreviousOwner>Admin</PreviousOwner>
    <Action>Exported as</Action>
    <CurrentPath>c:\program files\nival interactive\blitzkrieg\mods\mymod\data\units\technics\1.xml</CurrentPath>
    <CurrentDate>13.09.2008</CurrentDate>
    <CurrentTime>22:09:05</CurrentTime>
    <CurrentOwner>Admin</CurrentOwner>
  </History><RPG MaxHP="543" RepairCost="1" Sight="30" SightPower="1" Speed="10.4" Passability="0.84" Priority="1" Camouflage="0" Weight="188000" Price="1" UninstallRotate="0" UninstallTransport="0" RotateSpeed="20.8" TurnRadius="5" TowingForce="0" Crew="6" Passangers="0" BoundTileRadius="1" SmallAABBCoeff="0.5" TowPoint="-1" EntrancePoint="-1" FatalitySmokePoint="8" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0.05" TrackWidth="0.3" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="80000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"><KeyName>_Flak Pz Maus</KeyName><StatsType>Mech</StatsType><DamagedHPs/><Defence0 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence1 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence2 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence3 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence4 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence5 MinArmor="40" MaxArmor="90" Silhouette="1"/><Type>art_aagun</Type><AIClass>track</AIClass><Commands Size="51"><BitArray><item data="7"/><item data="67"/><item data="0"/><item data="0"/><item data="128"/><item data="32"/><item data="4"/></BitArray></Commands><Exposures Size="0"><BitArray/></Exposures><AnimDescs><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item></AnimDescs><AABB_As/><AABB_Ds/><AcksRefs><item>sounds\ack\german\tank2-multipurposal</item></AcksRefs><AcksRef></AcksRef><Platforms><item VerticalRotateSpeed="1" HorizontalRotationSpeed="1" ModelPart="1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item><item VerticalRotateSpeed="27" HorizontalRotationSpeed="7.32" ModelPart="2" GunCarriageParts="-253" FirstGun="0" NumGuns="2"><Constraint Min="-6.28319" Max="6.28319"/><ConstraintVertical Min="0" Max="1.309"/></item></Platforms><Guns><item Priority="0" Ammo="100" Direction="65535" ReloadCost="409" ShootPoint="12" Recoil="1" RecoilLength="7.94572" RecoilTime="50" ModelPart="4" RecoilShakeTime="400" RecoilShakeAngle="0.0523599"><Weapon>88mm_flak_18</Weapon></item><item Priority="0" Ammo="100" Direction="65535" ReloadCost="409" ShootPoint="13" Recoil="0" RecoilLength="7.94572" RecoilTime="50" ModelPart="5" RecoilShakeTime="400" RecoilShakeAngle="0.0523599"><Weapon>88mm_flak_18</Weapon></item></Guns><ArmorLeft Min="153" Max="249"/><ArmorRight Min="153" Max="249"/><ArmorTop Min="34" Max="91"/><ArmorBottom Min="55" Max="105"/><ArmorFront Min="225" Max="366"/><ArmorBack Min="179" Max="208"/><AABBCenter x="0.0640545" y="-0.0385208"/><AABBHalfSize x="28.4492" y="80.4558"/><ExhaustPoints><item data="10"/><item data="11"/></ExhaustPoints><DamagePoints><item data="6"/><item data="9"/></DamagePoints><PeoplePoints/><TowPoint2D x="0" y="0"/><HookPoint x="0" y="0"/><FrontWheel x="0" y="0"/><BackWheel x="0" y="0"/><EntrancePoint2D x="0" y="0"/><PeoplePoints2D/><AmmoPoint2D x="0" y="0"/><Gunners><item><data/></item><item><data/></item><item><data/></item></Gunners><EffectDiesel>smokedisel1</EffectDiesel><EffectSmoke>smokeflame1</EffectSmoke><EffectWheelDust>dustmove1</EffectWheelDust><EffectShootDust></EffectShootDust><EffectFatality>expfatality1</EffectFatality><EffectEntrenching></EffectEntrenching><EffectDisappear>brakedown3</EffectDisappear><JoggingX Period1="1.8" Period2="0.9" Amp1="0.35" Amp2="0.2" Phase1="0" Phase2="2.1"/><JoggingY Period1="1.5" Period2="0.9" Amp1="0.3" Amp2="0.2" Phase1="1.9" Phase2="0.1"/><JoggingZ Period1="1" Period2="0.3" Amp1="1" Amp2="0.6" Phase1="0" Phase2="2.1"/><SoundMoveStart>Tank3_custom_start</SoundMoveStart><SoundMove>Tank3_custom_cycle</SoundMove><SoundMoveStop>Tank3_custom_stop</SoundMoveStop><DeathCraters><item>objects\terraobjects\death_hole\huge\01\1</item><item>objects\terraobjects\death_hole\huge\02\1</item><item>objects\terraobjects\death_hole\huge\03\1</item></DeathCraters></RPG></base>
