<?xml version="1.0"?>
<base><History><PreviousPath>s:\complete\weapons\german\artillery\6_barrel_nebelwerfer_41\current.wpn</PreviousPath><PreviousDate>23.12.2002</PreviousDate><PreviousTime>17:19:51</PreviousTime><PreviousOwner>Alexander.Valencia</PreviousOwner><Action>Exported as</Action><CurrentPath>s:\versions\current\data\weapons\6_barrel_nebelwerfer_41.xml</CurrentPath><CurrentDate>23.12.2002</CurrentDate><CurrentTime>17:19:52</CurrentTime><CurrentOwner>Alexander.Valencia</CurrentOwner></History><RPG Dispersion="10" AimingTime="1.3" AmmoPerBurst="1" RangeMax="117.75" RangeMin="8" Ceiling="0" DeltaAngle="10" RevealRadius="117.75"><KeyName>380cm RSprgr Nebelwerfer</KeyName><StatsType>Weapon</StatsType><Shells><item TrajectoryType="0" Piercing="500" PiercingRandom="5" DamagePower="3000" DamageRandom="171" Area="8" Area2="8" ProjectileSpeed="30" DetonationPower="5" FireRate="13" RelaxTime="4.9" DamageType="0" TraceProbability="0" TraceSpeedCoeff="0.2"><Specials Size="32"><BitArray><item data="0"/><item data="0"/><item data="0"/><item data="0"/><item data="0"/></BitArray></Specials><InfantryFireSound></InfantryFireSound><EffectGunFire>shootkarl</EffectGunFire><EffectTrajectory>380cm_RSprgr\1</EffectTrajectory><EffectHitDirect>expgroundkarl</EffectHitDirect><EffectHitMiss>misshit1</EffectHitMiss><EffectHitReflect>reflecthit1</EffectHitReflect><EffectHitGround>expgroundkarl</EffectHitGround><EffectHitWater>expwater6</EffectHitWater><EffectHitAir></EffectHitAir><Craters><item>objects\terraobjects\shell_hole\huge\01\1</item><item>objects\terraobjects\shell_hole\huge\02\1</item><item>objects\terraobjects\shell_hole\huge\03\1</item></Craters><FlashFire Power="100" Duration="500"/><FlashExplosion Power="600" Duration="500"/></item><item TrajectoryType="1" Piercing="300" PiercingRandom="11" DamagePower="3000" DamageRandom="99" Area="9" Area2="0" ProjectileSpeed="20" DetonationPower="0" FireRate="13" RelaxTime="5" DamageType="0" TraceProbability="0" TraceSpeedCoeff="0.2"><Specials Size="32"><BitArray><item data="0"/><item data="0"/><item data="0"/><item data="0"/><item data="0"/></BitArray></Specials><InfantryFireSound></InfantryFireSound><EffectGunFire>shootkarl</EffectGunFire><EffectTrajectory>380cm_RSprgr\1</EffectTrajectory><EffectHitDirect>expgroundkarl</EffectHitDirect><EffectHitMiss>misshit1</EffectHitMiss><EffectHitReflect>reflecthit1</EffectHitReflect><EffectHitGround>expgroundkarl</EffectHitGround><EffectHitWater>expwater6</EffectHitWater><EffectHitAir></EffectHitAir><Craters><item>objects\terraobjects\shell_hole\huge\01\1</item><item>objects\terraobjects\shell_hole\huge\02\1</item><item>objects\terraobjects\shell_hole\huge\03\1</item></Craters><FlashFire Power="100" Duration="500"/><FlashExplosion Power="600" Duration="500"/></item><item TrajectoryType="1" Piercing="10" PiercingRandom="10" DamagePower="20" DamageRandom="10" Area="10" Area2="10" ProjectileSpeed="20" DetonationPower="0" FireRate="13" RelaxTime="5" DamageType="1" TraceProbability="0" TraceSpeedCoeff="0.2"><Specials Size="32"><BitArray><item data="0"/><item data="0"/><item data="0"/><item data="0"/><item data="0"/></BitArray></Specials><InfantryFireSound /><EffectGunFire>shootgun5</EffectGunFire><EffectTrajectory>shell3\1</EffectTrajectory><EffectHitDirect>agitshell1</EffectHitDirect><EffectHitMiss>agitshell1</EffectHitMiss><EffectHitReflect>agitshell1</EffectHitReflect><EffectHitGround>agitshell1</EffectHitGround><EffectHitWater>expwater5</EffectHitWater><EffectHitAir/> <Craters /><FlashFire Power="100" Duration="1000"/><FlashExplosion Power="100" Duration="1000"/></item><item TrajectoryType="1" Piercing="7" PiercingRandom="0" DamagePower="9000" DamageRandom="1000" Area="8" Area2="8" ProjectileSpeed="30" DetonationPower="0" FireRate="14" RelaxTime="4.9" DamageType="2" TraceProbability="0" TraceSpeedCoeff="0.2"><Specials Size="32"><BitArray><item data="0"/><item data="0"/><item data="0"/><item data="0"/><item data="0"/></BitArray></Specials><InfantryFireSound/><EffectGunFire>shootgun5</EffectGunFire><EffectTrajectory>shell2\1</EffectTrajectory><EffectHitDirect>directhit2</EffectHitDirect><EffectHitMiss>expsmokeshell1</EffectHitMiss><EffectHitReflect>expsmokeshell1</EffectHitReflect><EffectHitGround>expsmokeshell1</EffectHitGround><EffectHitWater>expwater5</EffectHitWater><EffectHitAir/><Craters/><FlashFire Power="100" Duration="1000"/><FlashExplosion Power="100" Duration="1000"/></item></Shells></RPG></base>