<?xml version="1.0"?>
<base>
	<History>
		<PreviousPath>s:\complete\units\technics\german\spg\panzerjager_nashorn_sdkfz164\current.msh</PreviousPath>
		<PreviousDate>12.02.2016</PreviousDate>
		<PreviousTime>13:26:59</PreviousTime>
		<PreviousOwner>NSH</PreviousOwner>
		<Action>Exported as</Action>
		<CurrentPath>s:\versions\current\data\units\technics\german\spg\panzerjager_nashorn_sdkfz164\1.xml</CurrentPath>
		<CurrentDate>12.02.2016</CurrentDate>
		<CurrentTime>13:27:18</CurrentTime>
		<CurrentOwner>NSH</CurrentOwner>
	</History><RPG MaxHP="140" RepairCost="1" Sight="30" SightPower="0.9" Speed="14.34" Passability="0.43" Priority="1" Camouflage="20" Weight="24000" Price="1.01" UninstallRotate="0" UninstallTransport="0" RotateSpeed="40.6" TurnRadius="5" TowingForce="0" Crew="5" Passangers="0" BoundTileRadius="1" SmallAABBCoeff="0.7" TowPoint="-1" EntrancePoint="14" FatalitySmokePoint="10" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0" TrackWidth="0.15" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="10000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"><KeyName>Panzerjager Nashorn_open</KeyName><StatsType>Mech</StatsType><DamagedHPs/><Defence0 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence1 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence2 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence3 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence4 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence5 MinArmor="40" MaxArmor="90" Silhouette="1"/><Type>spg_antitank</Type><AIClass>track</AIClass><Commands Size="51"><BitArray><item data="15"/><item data="67"/><item data="0"/><item data="0"/><item data="128"/><item data="32"/><item data="4"/></BitArray></Commands><Exposures Size="0"><BitArray/></Exposures><AnimDescs><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data><item Length="875" Action="0" Index="0" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="1" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="2" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="3" AABB_A="-1" AABB_D="-1"/></data></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data><item Length="875" Action="0" Index="4" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="5" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="6" AABB_A="-1" AABB_D="-1"/><item Length="875" Action="0" Index="7" AABB_A="-1" AABB_D="-1"/></data></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item></AnimDescs><AABB_As/><AABB_Ds/><AcksRefs><item>sounds\ack\german\tank2-multipurposal</item></AcksRefs><AcksRef></AcksRef><Platforms><item VerticalRotateSpeed="10" HorizontalRotationSpeed="60" ModelPart="-1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item><item VerticalRotateSpeed="10" HorizontalRotationSpeed="13.8" ModelPart="2" GunCarriageParts="-1" FirstGun="0" NumGuns="1"><Constraint Min="-0.174533" Max="0.174533"/><ConstraintVertical Min="0" Max="0"/></item></Platforms><Guns><item Priority="0" Ammo="40" Direction="65463" ReloadCost="409" ShootPoint="16" Recoil="1" RecoilLength="5.83767" RecoilTime="50" ModelPart="3" RecoilShakeTime="400" RecoilShakeAngle="0.0523599"><Weapon>88mm_pak43_1_l71</Weapon></item></Guns><ArmorLeft Min="11" Max="19"/><ArmorRight Min="11" Max="19"/><ArmorTop Min="0" Max="28"/><ArmorBottom Min="14" Max="14"/><ArmorFront Min="13" Max="26"/><ArmorBack Min="10" Max="20"/><AABBCenter x="0" y="15.8113"/><AABBHalfSize x="23.9838" y="67.3154"/><ExhaustPoints><item data="4"/><item data="5"/></ExhaustPoints><DamagePoints><item data="6"/><item data="8"/><item data="9"/><item data="11"/><item data="12"/><item data="13"/></DamagePoints><PeoplePoints/><TowPoint2D x="0" y="0"/><HookPoint x="0" y="0"/><FrontWheel x="0" y="0"/><BackWheel x="0" y="0"/><EntrancePoint2D x="11.2649" y="-33.3079"/><PeoplePoints2D/><AmmoPoint2D x="0" y="0"/><Gunners><item><data/></item><item><data/></item><item><data/></item></Gunners><EffectDiesel>smokedisel1</EffectDiesel><EffectSmoke>smokeflame1</EffectSmoke><EffectWheelDust>dustmove1</EffectWheelDust><EffectShootDust></EffectShootDust><EffectFatality>expfatality1</EffectFatality><EffectEntrenching></EffectEntrenching><EffectDisappear>brakedown3</EffectDisappear><JoggingX Period1="1.8" Period2="0.8" Amp1="0.6" Amp2="0.5" Phase1="0.1" Phase2="2.2"/><JoggingY Period1="1" Period2="0.4" Amp1="0.4" Amp2="0.3" Phase1="1.9" Phase2="0"/><JoggingZ Period1="1" Period2="0.3" Amp1="1" Amp2="0.6" Phase1="0" Phase2="2.1"/><SoundMoveStart>Tank2_custom_start</SoundMoveStart><SoundMove>Tank2_custom_cycle</SoundMove><SoundMoveStop>Tank2_custom_stop</SoundMoveStop><DeathCraters><item>objects\terraobjects\death_hole\verybig\01\1</item><item>objects\terraobjects\death_hole\verybig\02\1</item><item>objects\terraobjects\death_hole\verybig\03\1</item></DeathCraters></RPG></base>
