<?xml version="1.0"?>
<base><History><PreviousPath>d:\cvs\stalingrad-src\nikitova\models\_gaz_aaa\complete\current.msh</PreviousPath><PreviousDate>14.07.2004</PreviousDate><PreviousTime>14:42:00</PreviousTime><PreviousOwner>Max</PreviousOwner><Action>Exported as</Action><CurrentPath>d:\cvs\stalingrad\data\units\technics\ussr\auto\_gaz_aaa\1.xml</CurrentPath><CurrentDate>13.08.2004</CurrentDate><CurrentTime>14:33:48</CurrentTime><CurrentOwner>Max</CurrentOwner></History><RPG MaxHP="50" RepairCost="1" Sight="30" SightPower="1" Speed="15.13" Passability="-0.2" Priority="1" Camouflage="10" Weight="7530" Price="1" UninstallRotate="0" UninstallTransport="0" RotateSpeed="42.9" TurnRadius="5" TowingForce="10000" Crew="4" Passangers="10" BoundTileRadius="1" SmallAABBCoeff="1" TowPoint="11" EntrancePoint="12" FatalitySmokePoint="-1" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0.15" TrackWidth="0.15" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="10000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"><KeyName>YaG 10 Cargo</KeyName><StatsType>Mech</StatsType><DamagedHPs/><Defence0 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence1 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence2 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence3 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence4 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence5 MinArmor="40" MaxArmor="90" Silhouette="1"/><Type>trn_carrier</Type><AIClass>wheel</AIClass><Commands Size="40"><BitArray><item data="33"/><item data="3"/><item data="128"/><item data="128"/><item data="129"/><item data="0"/></BitArray></Commands><Exposures Size="5"><BitArray><item data="16"/></BitArray></Exposures><AnimDescs><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item></AnimDescs><AABB_As/><AABB_Ds/><AcksRefs><item>sounds\ack\russian\auto1finland-wheels</item></AcksRefs><AcksRef></AcksRef><Platforms><item VerticalRotateSpeed="10" HorizontalRotationSpeed="60" ModelPart="-1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item><item VerticalRotateSpeed="10" HorizontalRotationSpeed="60" ModelPart="-1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item></Platforms><Guns/><ArmorLeft Min="0" Max="0"/><ArmorRight Min="0" Max="0"/><ArmorTop Min="0" Max="0"/><ArmorBottom Min="0" Max="0"/><ArmorFront Min="0" Max="0"/><ArmorBack Min="0" Max="0"/><AABBCenter x="-0.00190639" y="0.143082"/><AABBHalfSize x="16.4895" y="43.377"/><ExhaustPoints/><DamagePoints/><PeoplePoints/><TowPoint2D x="0" y="-52.3035"/><HookPoint x="0" y="0"/><FrontWheel x="0" y="0"/><BackWheel x="0" y="0"/><EntrancePoint2D x="-5.58794e-009" y="-52.3035"/><PeoplePoints2D/><AmmoPoint2D x="0" y="0"/><Gunners><item><data/></item><item><data/></item><item><data/></item></Gunners><EffectDiesel>smokedisel1</EffectDiesel><EffectSmoke>smokeflame1</EffectSmoke><EffectWheelDust>dustmove1</EffectWheelDust><EffectShootDust></EffectShootDust><EffectFatality>expfatality1</EffectFatality><EffectEntrenching></EffectEntrenching><EffectDisappear>brakedown2</EffectDisappear><JoggingX Period1="1.6" Period2="0.6" Amp1="0.5" Amp2="0.3" Phase1="0" Phase2="2.1"/><JoggingY Period1="1.1" Period2="0.3" Amp1="0.6" Amp2="0.2" Phase1="1.9" Phase2="0"/><JoggingZ Period1="1" Period2="0.3" Amp1="1" Amp2="0.6" Phase1="0" Phase2="2.1"/><SoundMoveStart>Auto2_start</SoundMoveStart><SoundMove>Auto2_cycle</SoundMove><SoundMoveStop>Auto2_stop</SoundMoveStop><DeathCraters><item>objects\terraobjects\death_hole\verybig\01\1</item><item>objects\terraobjects\death_hole\verybig\02\1</item><item>objects\terraobjects\death_hole\verybig\03\1</item></DeathCraters></RPG></base>
