<?xml version="1.0"?>
<base>
	<History>
		<PreviousPath>c:\program files\nival interactive\blitzkrieg\complete\units\technics\stug\current.msh</PreviousPath>
		<PreviousDate>18.05.2008</PreviousDate>
		<PreviousTime>23:33:57</PreviousTime>
		<PreviousOwner>Admin</PreviousOwner>
		<Action>Exported as</Action>
		<CurrentPath>c:\program files\nival interactive\blitzkrieg\1\1.xml</CurrentPath>
		<CurrentDate>18.05.2008</CurrentDate>
		<CurrentTime>23:34:23</CurrentTime>
		<CurrentOwner>Admin</CurrentOwner>
	</History><RPG MaxHP="151" RepairCost="1" Sight="30" SightPower="1" Speed="14.34" Passability="0.43" Priority="1" Camouflage="10" Weight="21600" Price="1" UninstallRotate="0" UninstallTransport="0" RotateSpeed="42" TurnRadius="5" TowingForce="0" Crew="4" Passangers="10" BoundTileRadius="1" SmallAABBCoeff="0.5" TowPoint="-1" EntrancePoint="-1" FatalitySmokePoint="8" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0" TrackWidth="0.15" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="30000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"><KeyName>Sturmgeshutz III G_late_oMg</KeyName><StatsType>Mech</StatsType><DamagedHPs/><Defence0 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence1 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence2 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence3 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence4 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence5 MinArmor="40" MaxArmor="90" Silhouette="1"/><Type>spg_antitank</Type><AIClass>track</AIClass><Commands Size="51"><BitArray><item data="47"/><item data="67"/><item data="0"/><item data="0"/><item data="128"/><item data="32"/><item data="4"/></BitArray></Commands><Exposures Size="5"><BitArray><item data="16"/></BitArray></Exposures><AnimDescs><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item></AnimDescs><AABB_As/><AABB_Ds/><AcksRefs><item>sounds\ack\german\tank1-multipurposal</item></AcksRefs><AcksRef></AcksRef><Platforms><item VerticalRotateSpeed="1" HorizontalRotationSpeed="1" ModelPart="1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item><item VerticalRotateSpeed="1" HorizontalRotationSpeed="11.5" ModelPart="2" GunCarriageParts="-253" FirstGun="0" NumGuns="1"><Constraint Min="-0.261799" Max="0.261799"/><ConstraintVertical Min="0" Max="0.349066"/></item></Platforms><Guns><item Priority="0" Ammo="54" Direction="65535" ReloadCost="1235" ShootPoint="11" Recoil="1" RecoilLength="4.86473" RecoilTime="50" ModelPart="5" RecoilShakeTime="400" RecoilShakeAngle="0.0523599"><Weapon>75mm_stuk40_l48</Weapon></item></Guns><ArmorLeft Min="35" Max="50"/><ArmorRight Min="35" Max="50"/><ArmorTop Min="15" Max="19"/><ArmorBottom Min="16" Max="18"/><ArmorFront Min="74" Max="99"/><ArmorBack Min="35" Max="50"/><AABBCenter x="0" y="-1.90281"/><AABBHalfSize x="24.2596" y="44.9088"/><ExhaustPoints><item data="9"/><item data="10"/></ExhaustPoints><DamagePoints><item data="6"/><item data="7"/></DamagePoints><PeoplePoints/><TowPoint2D x="0" y="0"/><HookPoint x="0" y="0"/><FrontWheel x="0" y="0"/><BackWheel x="0" y="0"/><EntrancePoint2D x="-27.1168" y="-0.150649"/><PeoplePoints2D/><AmmoPoint2D x="0" y="0"/><Gunners><item><data/></item><item><data/></item><item><data/></item></Gunners><EffectDiesel>smokedisel1</EffectDiesel><EffectSmoke>smokeflame1</EffectSmoke><EffectWheelDust>dustmove1</EffectWheelDust><EffectShootDust></EffectShootDust><EffectFatality>expfatality1</EffectFatality><EffectEntrenching></EffectEntrenching><EffectDisappear>brakedown2</EffectDisappear><JoggingX Period1="1.2" Period2="0.5" Amp1="0.5" Amp2="0.4" Phase1="0.1" Phase2="2.1"/><JoggingY Period1="1" Period2="0.6" Amp1="0.3" Amp2="0.2" Phase1="0.3" Phase2="2.4"/><JoggingZ Period1="1" Period2="0.3" Amp1="1" Amp2="0.6" Phase1="0" Phase2="2.1"/><SoundMoveStart>Tank5_custom_start</SoundMoveStart><SoundMove>Tank5_custom_cycle</SoundMove><SoundMoveStop>Tank5_custom_stop</SoundMoveStop><DeathCraters><item>objects\terraobjects\death_hole\big\01\1</item><item>objects\terraobjects\death_hole\big\02\1</item><item>objects\terraobjects\death_hole\big\03\1</item></DeathCraters></RPG></base>
