<?xml version="1.0"?>
<base>

<History>

<Creator>MAJOR_PAIN</Creator>
<Copyright>1/15/2012</Copyright>
<Model>Morris_CS8</Model>

</History><RPG MaxHP="50" RepairCost="1" Sight="30" SightPower="1" Speed="17.23" Passability="-0.2" Priority="1" Camouflage="20" Weight="3400" Price="1" UninstallRotate="0" UninstallTransport="0" RotateSpeed="56.7" TurnRadius="5" TowingForce="0" Crew="4" Passangers="0" BoundTileRadius="1" SmallAABBCoeff="0.7" TowPoint="14" EntrancePoint="12" FatalitySmokePoint="-1" ShootDustPoint="-1" LeavesTracks="1" TrackOffset="0.15" TrackWidth="0.15" TrackStart="0.2" TrackEnd="0.2" TrackIntensity="0.7" TrackLifetime="10000" MaxHeight="500" DivingAngle="20" ClimbAngle="20" TiltAngle="30" TiltRatio="2"><KeyName>com Morris CS8 Engineering</KeyName><StatsType>Mech</StatsType><DamagedHPs/><Defence0 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence1 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence2 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence3 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence4 MinArmor="40" MaxArmor="90" Silhouette="1"/><Defence5 MinArmor="40" MaxArmor="90" Silhouette="1"/><Type>trn_support</Type><AIClass>wheel</AIClass><Commands Size="49"><BitArray><item data="1"/><item data="27"/><item data="0"/><item data="13"/><item data="130"/><item data="128"/><item data="1"/></BitArray></Commands><Exposures Size="0"><BitArray/></Exposures><AnimDescs><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data><item Length="562" Action="0" Index="0" AABB_A="-1" AABB_D="-1"/><item Length="562" Action="0" Index="1" AABB_A="-1" AABB_D="-1"/></data></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data><item Length="1187" Action="0" Index="2" AABB_A="0" AABB_D="0"/></data></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item><item><data/></item></AnimDescs><AABB_As><item><Center x="12.486" y="20.9656"/><HalfSize x="30.7508" y="39.9301"/></item></AABB_As><AABB_Ds><item><Center x="7.71489" y="16.194"/><HalfSize x="27.2395" y="39.8332"/></item><item><Center x="-5.31956" y="16.6008"/><HalfSize x="25.4802" y="39.7581"/></item></AABB_Ds><AcksRefs><item>sounds\ack\allies\auto2-wheels</item></AcksRefs><AcksRef></AcksRef><Platforms><item VerticalRotateSpeed="10" HorizontalRotationSpeed="60" ModelPart="-1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item><item VerticalRotateSpeed="10" HorizontalRotationSpeed="60" ModelPart="-1" GunCarriageParts="-1" FirstGun="0" NumGuns="0"><Constraint Min="0" Max="0"/><ConstraintVertical Min="0" Max="0"/></item></Platforms><Guns/><ArmorLeft Min="0" Max="0"/><ArmorRight Min="0" Max="0"/><ArmorTop Min="0" Max="0"/><ArmorBottom Min="0" Max="0"/><ArmorFront Min="0" Max="0"/><ArmorBack Min="0" Max="0"/><AABBCenter x="-0.0646906" y="-0.89402"/><AABBHalfSize x="16.485" y="37.6553"/><ExhaustPoints><item data="13"/></ExhaustPoints><DamagePoints><item data="15"/><item data="16"/></DamagePoints><PeoplePoints/><TowPoint2D x="0" y="-37.6391"/><HookPoint x="0" y="0"/><FrontWheel x="0" y="0"/><BackWheel x="0" y="0"/><EntrancePoint2D x="25.0462" y="-45.6174"/><PeoplePoints2D/><AmmoPoint2D x="0" y="0"/><Gunners><item><data/></item><item><data/></item><item><data/></item></Gunners><EffectDiesel>smokedisel1</EffectDiesel><EffectSmoke>smokeflame1</EffectSmoke><EffectWheelDust>dustmove1</EffectWheelDust><EffectShootDust></EffectShootDust><EffectFatality>expfatality1</EffectFatality><EffectEntrenching></EffectEntrenching><EffectDisappear>brakedown2</EffectDisappear><JoggingX Period1="1.6" Period2="0.6" Amp1="0.5" Amp2="0.3" Phase1="0" Phase2="2.1"/><JoggingY Period1="1.1" Period2="0.3" Amp1="0.6" Amp2="0.2" Phase1="1.9" Phase2="0"/><JoggingZ Period1="1" Period2="0.3" Amp1="1" Amp2="0.6" Phase1="0" Phase2="2.1"/><SoundMoveStart>Auto2_start</SoundMoveStart><SoundMove>Auto2_cycle</SoundMove><SoundMoveStop>Auto2_stop</SoundMoveStop><DeathCraters><item>objects\terraobjects\death_hole\verybig\01\1</item><item>objects\terraobjects\death_hole\verybig\02\1</item><item>objects\terraobjects\death_hole\verybig\03\1</item></DeathCraters></RPG></base>
